Latest Lists

  • Dragyri Ice:
    1(750)
    by Nikita Startsev
  • Dragyri Shadow:
    12(750)
    by Nikita Startsev
  • Dragyri Fire:
    if it burns its ok right?(750)
    by Darren Watson
  • Forsaken Generic:
    Forsaken(500)
    by Josh Street
  • Outcast Nomads:
    Let’s get salty (500)
    by Daniel Garnett
  • Forsaken Prevailers:
    New(500)
    by Scott Collin
  • Skarrd Toxic:
    4(500)
    by Ivan Kochetov
  • Dragyri Ice:
    Ice(750)
    by Scott Webster
  • Outcast Nomads:
    darren gelt lover(500)
    by Daniel Garnett
  • Skarrd Generic:
    Zhopa(750)
    by Ivan Kochetov
  • Dragyri Air:
    test 500(500)
    by Figurius Simplex
  • Outcast Slavers:
    test(750)
    by Robert E Allen
 

Outcast starter


500 of 500 points
Outcast Generic
by Jens Henrik Skuldbøl Vogelius

Blades
Stats

APDFARMVPSHP
34144142
 
SizeBaseTypeCost
M30 mmc100

AG#1ASRFPWRNMAL
[2] Blade Dance 840-
[*] Mantis Strike
Bleed
[*] Scorpion Strike
Blind
[*] Cobra Strike
Stun


Special Abilities
Combat Reflexes
Deflection
Furious Charge
Parry



Fixer
Stats

APDFARMVPSHP
35153122
 
SizeBaseTypeCost
M30 mm[1]50080

AG#1ASRFPWRNMAL
[1] Fixin Wrench
Restoration
640-
AG#2ASRFPWRNMAL
[1] Enforcer Pistol 6241217


Special Abilities
Jury Rig
Medic
Scavenge
Superior Maintenance (2)



Manhunter
Stats

APDFARMVPSHP
33144122
 
SizeBaseTypeCost
M30 mm[1]500100

AG#1ASRFPWRNMAL
[2] Bastard Sword
Paralysis
640-
AG#2ASRFPWRNMAL
[1] Fletchette Gun
Paralysis
6241017


Special Abilities
Infiltrate
Resourceful
Scavenge
Survivalist



Warchief
Stats

APDFARMVPSHP
34163162
 
SizeBaseTypeCost
M30 mm[1]500100

AG#1ASRFPWRNMAL
[1] Battle Mace
Knockdown (12)
7*6*-
[*] Slam RE
[*] Sweep 1Arc
AG#2ASRFPWRNMAL
[1] Enforcer Pistol 6241217

Squadlink: Commander(6)

Special Abilities
Commander
First Claim
Jury Rig
Parry
Scavenge



Wasteland Warrior x 3
Stats

APDFARMVPSHP
34143121
 
SizeBaseTypeCost
M30 mm[6]50040

AG#1ASRFPWRNMAL
[1] Bludgeon 540-
AG#2ASRFPWRNMAL
[1] Zip Gun
Knockdown (12)
Pull(12)
5141017

Squadlink: Warrior(4)

Special Abilities
Improved Climb
Resourceful
Scavenge


Reinforcement